Beta Class Ships

Up to 25 crew

The Beta Class include three escape pods each which can support up to 4 life forms (12 in total) and will, upon ejection from the ship, proceed directly towards the nearest habitable landing position. This could be a mining station in the asteroid belt, a habitable planet among the inner planets or a moon harvesting station among the outer planets. Those aboard the escape pod have no control over which location they are taken to and the landing is random once they arrive at their destination.

All speeds are given in Mm (mega-metres, 1,000,000 metres) per round (6 seconds)
Crew Capacity Up to 25 crew members
Guest Capacity Up to 10 (without livestock)
Livestock Capacity Up to 25 creatures (without guests)
Hit Points 200
Armour Class 34
Speed 2 Mm
Cost 250,000 Credits
Fuel Cylinders Required Per Day 4
Cost per Fuel Cylinder 25 (100 total)
Stored Fuel Capacity 200
Weapons None by default

Engine Upgrades

No more than 1 upgrade may be installed at a time

Upgrade Description Cost
Gen II Engines Speed increased to 2.5 Mm 4,000 Credits
Gen III Engines Speed increased to 3 Mm 6,000 Credits

Weapon Upgrades

No more than 1 upgrade may be installed at a time

Upgrade Description Cost
Particle Cannons Ship Weapon. +15 to hit. 1d20 damage. Range 25 Mm. 2,500 Credits
Thermal Cannons Ship Weapon. +17 to hit. 1d20 + 5 damage. Range 50 Mm. 5,500 Credits
Laser Cannons Ship Weapon. +20 to hit. 2d20 + 10 damage. Range 100 Mm. 12,500 Credits
Ion Cannons Ship Weapon. +25 to hit. 2d20 + 20 damage. Range 150 Mm. 24,500 Credits

Armour Upgrades

No more than 1 upgrade may be installed at a time

Upgrade Description Cost
Phantom Armour Increases Armour Class to 36 7,500 Credits
Pegasus Armour Increases Armour Class to 38 10,000 Credits
Void Armour Increases Armour Class to 40 15,000 Credits