Terrestrial Creatures

Life forms on the Inner Planets ...

PLANET:

CREATURE:

Ants (Giant)

STR DEX CON INT WIS CHA
+2 +1 +2 -5 -1 -4
15 13 15 1 9 2
STR DEX CON
+2 +1 +2
15 13 15
INT WIS CHA
-5 -1 -4
1 9 2
Armour Class Hit Points Speed
14 52 12.5 m
Attacks
  • Giant Ants make two attacks per round: one with their bite and one with their sting

  • Bite: Melee Attack, +4 to hit, 1d8 + 2 damage

  • Sting: Melee Attack, +4 to hit, 1d8 + 2 damage

Bats

STR DEX CON INT WIS CHA
-4 +2 -1 -4 +1 -3
2 15 8 2 12 4
STR DEX CON
-4 +2 -1
2 15 8
INT WIS CHA
-4 +1 -3
2 12 4
Armour Class Hit Points Speed
12 1 10 m (fly)
Attacks
  • Bite: Melee Attack, +0 to hit, 1d1 damage

Bears

STR DEX CON INT WIS CHA
+4 +0 +3 -4 +1 -2
19 10 16 2 13 7
STR DEX CON
+4 +0 +3
19 10 16
INT WIS CHA
-4 +1 -2
2 13 7
Armour Class Hit Points Speed
11 34 12.5 m
Attacks
  • Bears make two attacks per round: one with their bite and one with their claws

  • Bite: Melee Attack, +5 to hit, 1d8 + 4 damage

  • Claws: Melee Attack, +5 to hit, 2d6 + 4 damage

Birds (Gull)

STR DEX CON INT WIS CHA
-3 +4 +0 -4 -2 -2
4 18 10 3 6 7
STR DEX CON
-3 +4 +0
4 18 10
INT WIS CHA
-4 -2 -2
3 6 7
Armour Class Hit Points Speed
12 8 20 m (fly)
Attacks
  • Peck: Melee Attack, +3 to hit, 1d1 damage

Birds (Hunting)

STR DEX CON INT WIS CHA
-2 +4 +0 -3 -1 -1
6 18 10 5 8 9
STR DEX CON
-2 +4 +0
6 18 10
INT WIS CHA
-3 -1 -1
5 8 9
Armour Class Hit Points Speed
13 8 30 m (fly)
Attacks
  • Claws: Melee Attack, +5 to hit, 2d4 damage

Birds (Small)

STR DEX CON INT WIS CHA
-5 +1 +0 -4 +1 -2
1 12 10 2 12 6
STR DEX CON
-5 +1 +0
1 12 10
INT WIS CHA
-4 +1 -2
2 12 6
Armour Class Hit Points Speed
11 3 10 m (fly)
Attacks
  • Peck: Melee Attack, +2 to hit, 1d1 damage

Birds (Small)

STR DEX CON INT WIS CHA
-5 +2 +1 -4 +0 -3
1 14 12 2 10 4
STR DEX CON
-5 +2 +1
1 14 12
INT WIS CHA
-4 +0 -3
2 10 4
Armour Class Hit Points Speed
11 3 12.5 m (fly)
Attacks
  • Peck: Melee Attack, +2 to hit, 1d1 damage

Cassowaries

STR DEX CON INT WIS CHA
+1 +2 +1 -3 +2 -3
13 15 12 4 14 5
STR DEX CON
+1 +2 +1
13 15 12
INT WIS CHA
-3 +2 -3
4 14 5
Armour Class Hit Points Speed
11 15 15 m
Attacks
  • Peck: Melee Attack, +4 to hit, 1d6 damage

Cats

STR DEX CON INT WIS CHA
-4 +2 +0 -4 +1 -2
3 15 10 3 12 7
STR DEX CON
-4 +2 +0
3 15 10
INT WIS CHA
-4 +1 -2
3 12 7
Armour Class Hit Points Speed
12 2 12.5 m
Attacks
  • Claws: Melee Attack, +0 to hit, 1d1 damage

Cheetahs

STR DEX CON INT WIS CHA
+2 +3 +1 -4 +1 -1
15 16 12 3 12 8
STR DEX CON
+2 +3 +1
15 16 12
INT WIS CHA
-4 +1 -1
3 12 8
Armour Class Hit Points Speed
15 30 12.5 m
Attacks
  • Bite: Melee Attack, +5 to hit, 1d10 + 3 damage

  • Claws: Melee Attack, +5 to hit, 1d10 + 3 damage

Chickens

STR DEX CON INT WIS CHA
-4 +0 -1 -4 +1 -3
3 10 8 2 12 4
STR DEX CON
-4 +0 -1
3 10 8
INT WIS CHA
-4 +1 -3
2 12 4
Armour Class Hit Points Speed
10 2 7.5 m
Attacks
  • Peck: Melee Attack, +1 to hit, 1d4 - 2 damage

Cows

STR DEX CON INT WIS CHA
+3 -1 +2 -4 +0 -2
16 8 14 2 10 6
STR DEX CON
+3 -1 +2
16 8 14
INT WIS CHA
-4 +0 -2
2 10 6
Armour Class Hit Points Speed
10 22 12.5 m
Attacks
  • Ram: Melee Attack, +5 to hit, 1d6 + 3 damage

Crocodiles

STR DEX CON INT WIS CHA
+2 +0 +1 -4 +0 -3
15 10 13 2 10 5
STR DEX CON
+2 +0 +1
15 10 13
INT WIS CHA
-4 +0 -3
2 10 5
Armour Class Hit Points Speed
12 19 7.5 m (walk)<br />10 m (swim)
Attacks
  • Bitten creatures are grappled until they succeed on a Normal Brawn Check

  • Bite: Melee Attack, +4 to hit, 7 (1d10 + 2) damage

Deer

STR DEX CON INT WIS CHA
+0 +3 +0 -4 +2 -3
11 16 11 2 14 5
STR DEX CON
+0 +3 +0
11 16 11
INT WIS CHA
-4 +2 -3
2 14 5
Armour Class Hit Points Speed
13 4 15 m
Attacks
  • Bite: Melee Attack, +2 to hit, 1d4 damage

Dingoes

STR DEX CON INT WIS CHA
+0 +3 +1 -4 +1 -3
10 16 12 3 12 5
STR DEX CON
+0 +3 +1
10 16 12
INT WIS CHA
-4 +1 -3
3 12 5
Armour Class Hit Points Speed
13 11 12.5 m
Attacks
  • Bite: Melee Attack, +4 to hit, 1d6 damage

Dogs

STR DEX CON INT WIS CHA
+0 +2 +1 -3 +1 +1
11 14 12 4 12 12
STR DEX CON
+0 +2 +1
11 14 12
INT WIS CHA
-3 +1 +1
4 12 12
Armour Class Hit Points Speed
12 5 12.5 m
Attacks
  • Bite: Melee Attack, +2 to hit, 1d6 + 1 damage

Eagles

STR DEX CON INT WIS CHA
-2 +2 +0 -4 +2 -2
6 15 10 2 14 7
STR DEX CON
-2 +2 +0
6 15 10
INT WIS CHA
-4 +2 -2
2 14 7
Armour Class Hit Points Speed
12 3 20 m (fly)
Attacks
  • Talons: Melee Attack, +4 to hit, 1d4 + 2 damage

Elephants

STR DEX CON INT WIS CHA
+6 -1 +3 -4 +0 -2
22 9 17 3 11 6
STR DEX CON
+6 -1 +3
22 9 17
INT WIS CHA
-4 +0 -2
3 11 6
Armour Class Hit Points Speed
12 76 12.5 m
Attacks
  • Gore: Melee Attack, +8 to hit, 3d8 + 6 damage

  • Stomp: Melee Attack, +8 to hit, 3d10 + 6 damage

Emus

STR DEX CON INT WIS CHA
+2 +2 +1 -3 +2 -2
15 14 12 4 14 6
STR DEX CON
+2 +2 +1
15 14 12
INT WIS CHA
-3 +2 -2
4 14 6
Armour Class Hit Points Speed
12 19 17.5 m
Attacks
  • Emus make two attacks per round: one with their beak and one with their claws

  • Beak: Melee Attack, +5 to hit, 1d6 + 2 damage

  • Claws: Melee Attack, +5 to hit, 1d10 + 2 damage

Fish (River)

STR DEX CON INT WIS CHA
-3 +2 +0 -5 -2 -5
4 14 11 1 6 1
STR DEX CON
-3 +2 +0
4 14 11
INT WIS CHA
-5 -2 -5
1 6 1
Armour Class Hit Points Speed
12 7 10 m (swim)
Attacks
  • Bite: Melee Attack, +0 to hit, 1d1 damage

Fish (River)

STR DEX CON INT WIS CHA
-3 +1 +0 -5 -2 -5
5 13 10 1 6 1
STR DEX CON
-3 +1 +0
5 13 10
INT WIS CHA
-5 -2 -5
1 6 1
Armour Class Hit Points Speed
12 7 7.5 m (swim)
Attacks
  • Bite: Melee Attack, +0 to hit, 1d1 damage

Fish (River)

STR DEX CON INT WIS CHA
-1 +1 +1 -5 -3 -5
8 12 12 1 5 1
STR DEX CON
-1 +1 +1
8 12 12
INT WIS CHA
-5 -3 -5
1 5 1
Armour Class Hit Points Speed
12 7 12.5 m (swim)
Attacks
  • Bite: Melee Attack, +0 to hit, 1d1 damage

Fish (Sea)

STR DEX CON INT WIS CHA
-1 +1 +2 -5 -2 -5
8 12 14 1 6 1
STR DEX CON
-1 +1 +2
8 12 14
INT WIS CHA
-5 -2 -5
1 6 1
Armour Class Hit Points Speed
12 9 7.5 m (swim)
Attacks
  • Bite: Melee Attack, +0 to hit, 1d1 damage

Fish (Sea)

STR DEX CON INT WIS CHA
-1 +0 +2 -5 -2 -5
9 11 14 1 6 1
STR DEX CON
-1 +0 +2
9 11 14
INT WIS CHA
-5 -2 -5
1 6 1
Armour Class Hit Points Speed
12 9 10 m (swim)
Attacks
  • Bite: Melee Attack, +0 to hit, 1d1 damage

Hares

STR DEX CON INT WIS CHA
-4 +1 -1 -4 +0 -4
3 12 8 2 11 3
STR DEX CON
-4 +1 -1
3 12 8
INT WIS CHA
-4 +0 -4
2 11 3
Armour Class Hit Points Speed
12 3 12.5 m
Attacks
  • Bite: Melee Attack, +3 to hit, 1d1 damage

Horses

STR DEX CON INT WIS CHA
+3 +0 +1 -4 +0 -2
16 10 12 2 11 7
STR DEX CON
+3 +0 +1
16 10 12
INT WIS CHA
-4 +0 -2
2 11 7
Armour Class Hit Points Speed
10 13 20 m
Attacks
  • Hooves: Melee Attack, +5 to hit, 2d4 + 3 damage

Jungle Fowl

STR DEX CON INT WIS CHA
-3 +0 -1 -4 +1 -3
5 11 9 3 12 4
STR DEX CON
-3 +0 -1
5 11 9
INT WIS CHA
-4 +1 -3
3 12 4
Armour Class Hit Points Speed
11 2 10 m
Attacks
  • Peck: Melee Attack, +1 to hit, 1d4 - 2 damage

Kangaroos

STR DEX CON INT WIS CHA
+2 +3 +2 -3 +0 -2
15 16 15 4 10 6
STR DEX CON
+2 +3 +2
15 16 15
INT WIS CHA
-3 +0 -2
4 10 6
Armour Class Hit Points Speed
15 26 20 m
Attacks
  • Kangaroos make two attacks per round: one with their kick and one with their claws

  • Kick: Melee Attack, +5 to hit, 2d8 + 2 damage

  • Claws: Melee Attack, +5 to hit, 1d8 + 2 damage

Koalas

STR DEX CON INT WIS CHA
-3 +1 +1 -4 +0 -2
4 12 12 3 10 6
STR DEX CON
-3 +1 +1
4 12 12
INT WIS CHA
-4 +0 -2
3 10 6
Armour Class Hit Points Speed
12 3 5 m
Attacks
  • Claws: Melee Attack, +0 to hit, 1d1 damage

Lions

STR DEX CON INT WIS CHA
+3 +2 +1 -4 +1 -1
17 15 13 3 12 8
STR DEX CON
+3 +2 +1
17 15 13
INT WIS CHA
-4 +1 -1
3 12 8
Armour Class Hit Points Speed
12 26 17.5 m
Attacks
  • Bite: Melee Attack, +5 to hit, 1d8 + 3 damage

  • Claws: Melee Attack, +5 to hit, 1d6 + 3 damage

Millipedes (Giant)

STR DEX CON INT WIS CHA
-3 +2 +1 -5 -2 -4
5 14 12 1 7 3
STR DEX CON
-3 +2 +1
5 14 12
INT WIS CHA
-5 -2 -4
1 7 3
Armour Class Hit Points Speed
13 4 10 m
Attacks
  • Bitten creatures must succeed on a DC 10 Constitution Check or be poisoned, taking 2d4 damage as well

  • Bite: Melee Attack, +4 to hit, 1d4 + 2 damage

Monkeys

STR DEX CON INT WIS CHA
-3 +2 +0 -2 +1 -2
5 15 10 6 12 7
STR DEX CON
-3 +2 +0
5 15 10
INT WIS CHA
-2 +1 -2
6 12 7
Armour Class Hit Points Speed
12 2 10 m
Attacks
  • Bite: Melee Attack, +4 to hit, 1d1 damage

Oxen

STR DEX CON INT WIS CHA
+4 +2 +1 -4 +1 -3
18 14 12 2 12 5
STR DEX CON
+4 +2 +1
18 14 12
INT WIS CHA
-4 +1 -3
2 12 5
Armour Class Hit Points Speed
11 22 17.5 m
Attacks
  • Gore: Melee Attack, +6 to hit, 2d8 + 4 damage

  • Hooves: Melee Attack, +6 to hit, 1d12 + 4 damage

Pigs

STR DEX CON INT WIS CHA
+1 +0 +1 -4 -1 -3
13 11 12 2 9 5
STR DEX CON
+1 +0 +1
13 11 12
INT WIS CHA
-4 -1 -3
2 9 5
Armour Class Hit Points Speed
10 5 10 m
Attacks
  • Perceiving danger, a pig will run away

Platypus

STR DEX CON INT WIS CHA
-4 +1 +0 -4 +1 -3
3 12 10 2 12 5
STR DEX CON
-4 +1 +0
3 12 10
INT WIS CHA
-4 +1 -3
2 12 5
Armour Class Hit Points Speed
11 2 5 m (walk)<br />12.5 m (swim)
Attacks
  • Bitten creatures must succeed on a DC 10 Constitution Check or be poisoned, taking 2d4 damage as well

  • Spur: Melee Attack, +0 to hit, 1d1 damage

Quokkas

STR DEX CON INT WIS CHA
-4 +0 +0 -4 -1 +1
2 11 10 2 8 12
STR DEX CON
-4 +0 +0
2 11 10
INT WIS CHA
-4 -1 +1
2 8 12
Armour Class Hit Points Speed
10 2 7.5 m
Attacks
  • Bite: Melee Attack, +0 to hit, 1d1 damage

Quolls

STR DEX CON INT WIS CHA
-1 +1 +0 -3 +0 -2
8 12 11 4 10 6
STR DEX CON
-1 +1 +0
8 12 11
INT WIS CHA
-3 +0 -2
4 10 6
Armour Class Hit Points Speed
11 4 7.5 m
Attacks
  • Bite: Melee Attack, +1 to hit, 1d4 damage

Rabbits

STR DEX CON INT WIS CHA
-5 +1 -2 -4 +0 -4
1 13 7 2 10 3
STR DEX CON
-5 +1 -2
1 13 7
INT WIS CHA
-4 +0 -4
2 10 3
Armour Class Hit Points Speed
11 3 12.5 m
Attacks
  • Bite: Melee Attack, +3 to hit, 1d1 damage

Rats

STR DEX CON INT WIS CHA
-4 +0 -1 -4 +0 -3
2 11 9 2 10 4
STR DEX CON
-4 +0 -1
2 11 9
INT WIS CHA
-4 +0 -3
2 10 4
Armour Class Hit Points Speed
10 1 5 m
Attacks
  • Bite: Melee Attack, +0 to hit, 1d1 damage

Sharks

STR DEX CON INT WIS CHA
+2 +1 +1 -5 +0 -3
14 13 13 1 10 4
STR DEX CON
+2 +1 +1
14 13 13
INT WIS CHA
-5 +0 -3
1 10 4
Armour Class Hit Points Speed
12 22 12.5 m (swim)
Attacks
  • Bite: Melee Attack, +4 to hit, 1d8 + 2 damage

Sheep

STR DEX CON INT WIS CHA
+1 +0 +0 -4 +0 -3
12 10 11 2 10 5
STR DEX CON
+1 +0 +0
12 10 11
INT WIS CHA
-4 +0 -3
2 10 5
Armour Class Hit Points Speed
10 3 10 m
Attacks
  • Perceiving danger, a sheep will run away

Snakes

STR DEX CON INT WIS CHA
-4 +3 +0 -5 +0 -4
2 16 11 1 10 3
STR DEX CON
-4 +3 +0
2 16 11
INT WIS CHA
-5 +0 -4
1 10 3
Armour Class Hit Points Speed
13 2 10 m
Attacks
  • Bitten creatures must succeed on a DC 10 Constitution Check or be poisoned, taking 2d4 damage as well

  • Bite: Melee Attack, +5 to hit, 1d1 damage

Spiders (Giant)

STR DEX CON INT WIS CHA
+2 +3 +1 -4 +0 -3
14 16 12 2 11 4
STR DEX CON
+2 +3 +1
14 16 12
INT WIS CHA
-4 +0 -3
2 11 4
Armour Class Hit Points Speed
14 26 10 m
Attacks
  • Bitten creatures must succeed on a DC 10 Constitution Check or be poisoned, taking 2d4 damage as well

  • Bite: Melee Attack, +5 to hit, 1d8 + 3 damage

Tigers

STR DEX CON INT WIS CHA
+3 +2 +2 -4 +1 -1
17 15 14 3 12 8
STR DEX CON
+3 +2 +2
17 15 14
INT WIS CHA
-4 +1 -1
3 12 8
Armour Class Hit Points Speed
12 37 12.5 m
Attacks
  • Bite: Melee Attack, +5 to hit, 1d10 + 3 damage

  • Claws: Melee Attack, +5 to hit, 1d8 + 3 damage

Warthogs

STR DEX CON INT WIS CHA
+1 +0 +1 -4 -1 -3
13 11 12 2 9 5
STR DEX CON
+1 +0 +1
13 11 12
INT WIS CHA
-4 -1 -3
2 9 5
Armour Class Hit Points Speed
11 11 12.5 m
Attacks
  • Tusk: Melee Attack, +3 to hit, 1d6 + 1 damage

Wolves

STR DEX CON INT WIS CHA
+1 +2 +1 -4 +1 -2
12 15 12 3 12 6
STR DEX CON
+1 +2 +1
12 15 12
INT WIS CHA
-4 +1 -2
3 12 6
Armour Class Hit Points Speed
13 11 12.5 m
Attacks
  • If the target is a creature, it must succeed on a Normal Brawn Check or be knocked to the ground

  • Bite: Melee Attack, +4 to hit, 2d4 + 2 damage

Wombats

STR DEX CON INT WIS CHA
-1 +0 +1 -4 -1 +0
8 10 12 3 8 10
STR DEX CON
-1 +0 +1
8 10 12
INT WIS CHA
-4 -1 +0
3 8 10
Armour Class Hit Points Speed
11 4 7.5 m
Attacks
  • Bite: Melee Attack, +0 to hit, 1d1 damage

Zebras

STR DEX CON INT WIS CHA
+3 +0 +2 -4 -2 -1
16 10 14 2 7 8
STR DEX CON
+3 +0 +2
16 10 14
INT WIS CHA
-4 -2 -1
2 7 8
Armour Class Hit Points Speed
10 13 20 m
Attacks
  • Hooves: Melee Attack, +5 to hit, 2d4 + 3 damage