Soldiers
Fighting to keep the peace
Soldiers are well trained and physically active. They are the first and last line of defence of the Mavros system, working for interplanetary vessels, planetary governments or as local law enforcement or area guards. They are adept with charged weapons and are used to high stress situations in which a quick decision well made can make all the difference.
From varying levels Soldiers gain abilities and bonuses that they can use throughout their journeys ...
Class Bonuses
From Level | Title | Description |
---|---|---|
1 | BLASTER PROFICIENCY | A soldier has been trained in the use of Blasters and Heavy Blasters. |
Class Abilities
From Level | Title | Description |
---|---|---|
1 | GRAPPLING STRIKE | You can attempt to grapple an opponent as a bonus action. If you do so, your opponent must succeed on a Competitive Brawn check. If they fail, their movement is reduced to 0 and they cannot make any melee or ranged attacks until they succeed on a Competitive Brawn check as an action on their own turn. |
2 | WHO NEEDS SLEEP | The Soldier can achieve a rest after only 4 hours. |
3 | DOUBLE ATTACK | Experienced Soldiers can perform two attacks per round as a single action. |
4 | ON GUARD | Experienced Soldiers gain a +5 to Initiative rolls. |
5 | READIED ATTACK | So long as a Soldier is neither grappled nor lying down they may, as a reaction to a melee attack, make a single melee attack. |